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Forums Ubisoft
The Settlers La Nascita di un Impero
Editor mappe , come poter creare pioggia e neve.|
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Incollo quì il test script dell'editor , è come un tutorial , copiatelo nel vostro test script (prima copiate quello che metto qua sotto , poi cancellate il test script che avete e mettete : edit -->paste)
Ecco lo script : -------------------------------------------------------------------------------- -- MapName: XXX -- -- Author: XXX -- -------------------------------------------------------------------------------- -- Include main function Script.Load( Folders.MapTools.."Main.lua" ) IncludeGlobals("MapEditorTools") --++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -- This function is called from main script to initialize the diplomacy states function InitDiplomacy() end --++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -- This function is called from main script to init all resources for player(s) function InitResources() -- set some resources AddGold (1000) AddSulfur(1000) AddIron (1000) AddWood (1000) AddStone (1000) AddClay (1000) end --++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -- This function is called to setup Technology states on mission start function InitTechnologies() end --++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -- This function is called on game start and after save game is loaded, setup your weather gfx -- sets here function InitWeatherGfxSets() SetupNormalWeatherGfxSet() end --++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -- This function is called on game start you should setup your weather periods here function InitWeather() AddPeriodicSummer(10) AddPeriodicRain(45) AddPeriodicSummer(40) AddPeriodicRain(40) AddPeriodicWinter(40) end --++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -- This function is called on game start and after save game to initialize player colors function InitPlayerColorMapping() end --++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -- This function is called on game start after all initialization is done function FirstMapAction() local VictoryConditionType = 1 if VictoryConditionType == 1 then MapEditor_SetupResourceVictoryCondition( 1000, 1000, 1000, 1000, 1000, 1000 ) elseif VictoryConditionType == 2 then MapEditor_SetupDestroyVictoryCondition(2) end -- Level 0 is deactivated...ignore MapEditor_SetupAI(2, 0, 0, 0, "", 0, 0) MapEditor_SetupAI(3, 0, 0, 0, "", 0, 0) MapEditor_SetupAI(4, 0, 0, 0, "", 0, 0) MapEditor_SetupAI(5, 0, 0, 0, "", 0, 0) MapEditor_SetupAI(6, 0, 0, 0, "", 0, 0) MapEditor_SetupAI(7, 0, 0, 0, "", 0, 0) MapEditor_SetupAI(8, 0, 0, 0, "", 0, 0) -- HQ Defeat Condition MapEditor_CreateHQDefeatCondition() end -- Quest data MapEditor_QuestTitle = "" MapEditor_QuestDescription = "" In questo modo otterrete un'estate di 10 secondi , un autunno di 45 secondi , un'estate di 40 secondi , un autunno di 40 secondi e un inverno di 40 secondi. |
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Per quale "The settlers" vale?
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per the settlers 5 , expansion disk...
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Azz...io c'ho il 3 Gold!!!
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Forums Ubisoft
The Settlers La Nascita di un Impero
Editor mappe , come poter creare pioggia e neve.
